Bug Fixed
Fixed Bugs

Sims can’t gift/give food items



This bug was fixed in Patch 1.105.345/1.90


The following interactions fall from the queue without being done (list not conclusive)

  • Gifting something to another Sim
  • Giving food to a toddler from inventory (interaction on the toddler)
  • Giving a gift for charity
  • Contribute to Pack Resources
  • Offering servings of food to specters in the paranormal career
  • Giving food to NPCs for village errands (esp. Agatha)
  • Eating a grilled cheese in space for the grilled cheese aspiration
  • Offerings to the statue at uni
  • Offerings at the alter of the secret society
  • Fertilizing plants
  • Gifting veggie/meat meals to birds and rabbits
  • Submit Pies to Finchwick Fair

There are probably many more interactions affected by this. Basically everything that opens a picker menu.


When trying to create the dialog for picking an object (UI_dialog_picker) the game fails and the whole interaction is just canceled.

This happens if you have the following items in your inventory (list not conclusive)

  • Prepped/Spoiled food
  • Paintings

Related Exception

<desyncdata>Exception in Unknown timeline: Exception running Element (TypeError: 4.000000059604645 has type &lt;class 'float'&gt;, but expected one of: int, long)&#xD;
Traceback (most recent call last):&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 2242, in _run_interaction_gen&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 473, in _show_picker_dialog&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 815, in show_dialog&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 527, in show_dialog&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 158, in dialog_show&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_picker.py", line 1283, in build_msg&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_picker.py", line 1331, in build_object_picker&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_picker.py", line 1649, in _build_customize_picker&#xD;
 File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_picker.py", line 558, in populate_protocol_buffer&#xD;
 File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 107, in SetterTypeError: 4.000000059604645 has type &lt;class 'float'&gt;, but expected one of: int, longrtim=0&#xD;</desyncdata>


  • The interactions work if you don’t have paintings or prepped food in your inventory (this doesn’t help if you need to give food items)
  • Some interactions have an option on the object in your inventory. Using that will work as no dialog needs to be opened.
  • There’s currently no mods to solve this.
Last Updated: March 7, 2024