Tutorial
Tutorial

Resetting world of a certain pack

The following method has the disadvantage that all clothing/objects/.. of the affected pack will be lost on that particular save game.

The method does not work for base game worlds (Willow Creek, Oasis Springs, Newcrest).

Instructions

Create a backup of your save game in case something goes wrong

Load the save game and load all your homes/families that use something of the affected pack to your library or make a list what you need to add back later. Premade families and houses are removed from the pack when you disable/uninstall and placed back in their original form afterwards. If you changed something about them, you’ll need to save those as well.

Disable or uninstall the pack to which the faulty world belongs.

Load the save game through Load Game. You will receive an error message that packs are missing for that save. Ignore the message.

The world will be grayed out.

Save the game with Save As and give it a new name. This will remove all content of the pack from your save game. It should be fine to save from the the world but if that doesn’t work, load a family in the base game worlds and save there.

Close the game

Activate/Install the pack again (remove the line in EA app)

Load the save game that you have saved without the pack before.

You should now have only one world and the NPCs duplicates are also gone. Any changes made to the world are lost though.

You can now either replace all your houses/Sims from the library (Attention: This will strip all Sims from relationships they had with Sims outside of their household) or add the objects/clothing back manually. You will need also need to re-establish any occult statuses

Once you’re happy with the result, you can delete all backups you made.